Looking for Test Users

SOPI research group will be conducting a user-testing experiment between the 28th November and 1st December. The experiment will involve user-led interpretation and control of sound through gesture in a musical context. Anyone can participate, no prerequisite knowledge or experience is required.

We are currently looking for volunteers willing to give an hour of their time between the dates mentioned. The time will be spent interacting with our gesture+music system, followed by answering a short questionnaire and a group interview.

We would like to kindly ask you to register through the below doodle link,
http://www.doodle.com/q4p3wnnh4b8u9axb

The user-testing requires 3 volunteers per session, if possible please register time slots with other people. Group of 3 are welcome and encouraged to sign up.

The address for the User-Testing experiment is:

MiniStudio,
Media Lab 3rd Floor
Aalto University School of Art and Design
Hämeentie 135 D

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Award !! for the School’s international success

Dean Helena Hyvönen from Aalto University School of Art and Design has awarded distinctions for the School’s success in arts activities and research. The distinctions were presented as publication grants to individuals who, with their work group, have produced internationally relevant results.

“Postdoc researcher Koray Tahiroğlu has become distinguished for his work in the arts; he has exhibited his interactive sound art at numerous international arts events. He has published the results of his research in Leonardo, a publication that the Department of Media has listed as one of its target publishing forums.”

https://inside.aalto.fi/pages/viewpage.action?pageId=16581326

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AHNE – Audio-Haptic Navigation Environment

This is a demonstration video of AHNE – Audio-Haptic Navigation Environment.

It is an audio-haptic user interface that allows the user to locate and manipulate sound objects in 3d space with the help of audio-haptic feedback.

The user is tracked with a Kinect sensor using the OpenNI framework and OSCeleton (github.com/​Sensebloom/​OSCeleton).

The user wears a glove that is embedded with sensors and a small vibration motor for the haptic feedback.

This is just the first proof-of-concept demo. More videos coming soon.

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New researchers in SOPI

James Nesfield, Master of Sonic Arts (currently completing), Sonic Arts Research Centre Queen’s University Belfast and Callum Goddard, MEng in Electronic Engineering with Music Technology Systems, University of York have been invited to the doctoral research scholarship position in SOPI research group, Media Lab, Department of Media at the Aalto University School of Art and Design, Helsinki.

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Tension

Here is a brief video showing Tension. An interactive spatial sound installation for multiple users.

A person enters the space and a generative sound is assigned to that person. The sound pans around in the 6-channel speaker system following the user in the space.

Up to 5 users can use the installation at the same time. Each person modifies the other sounds based on the distance to the other users. The closer you are to other people the more the tension in the sound increases.

This is a work-in-progress project. Stay tuned for more information.

 

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Doctoral Research Scholarship – 2 positions in SOPI

Doctoral Research Scholarship – 2 positions in SOPI research group

Closing date for applications: 10 July 2011
Required start date: September 2011

Sound and Physical Interaction (SOPI) research group at the Department of Media, Aalto University School of Art and Design, offers two studentships for doctoral research, for full-time doctoral studies, beginning in September 2011. SOPI research group provides funding for up to 2 years, with a 1 year extension available after evaluation.

Successful applicants will pursue research in SOPI research group and support a research project on developing computational models for enactive engagement of users in a participatory interactive art context. We encourage graduate students to consider applications with research project proposals, focusing on the notion of participation, embodiment and human-human interaction in sound related activities within the framework of enaction.

Successful applicants will begin their doctoral studies at the Department of Media and they will be expected to complete their thesis within 3 years. As part of the scholarship, successful applicants will also be responsible for some teaching in the Department of Media.

Requirements —
– Master’s degree in Sound / Music Technology or New Media studies, or any other relevant discipline.
– Knowledge of digital sound synthesis methods & techniques and programming (e.g. Pure Data, C, C++, Objective-C).

Duration and Salary —
2 years full time ( with provision for a 1 year extension after evaluation). Salary will be based on the new salary system of Finnish universities ( approx. 2400€ / month pre-tax).

Interested candidates should e-mail their application, including a CV, a short statement (up to 1500 words) of their research interests, explaining the intended objectives and how the proposed research fits within the scope of SOPI research group, and the contact information of 2 referees to Koray Tahiroğlu (koray.tahiroglu [at] aalto.fi). Applications must be sent by Sunday, 10th July 2011. Online interviews will be held during the week 28 (11-17 July).

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NIME 2011, Oslo

Poster presentation at the NIME 2011 conference, Oslo 30.05- 02.06, Raja – A Multidisciplinary Artistic Performance

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Two Interludes in Paris

Two of my interactive pieces, Toucher 4 1 and Take a walk, were performed by emerging percussionist, Hai-Ting Liao, at the Conservatoire de Paris (CNSMDP) on 20/05/2011.

Take a walk by Chi-Hsia Lai
Take a walk is an interactive and improvisational work designed for one soloist to create music in real-time. The concept is to create an interactive music-making space that allows the soloist on stage to have full control in organising sound through the action of walking. The soloist moves freely to trigger musical events, to make live recording, and to playback the recorded sound, depending on the position of the body. Although this interactive system was created with a musical idea, it is not a typical music composition as there is no music score for the performer. The performer takes the responsibility in determining the musical storyline and how to “take a walk”. The soloist has much freedom in interpretation, however it is suggested to put the following three aspects into consideration:
1. Instrument (musical, non-musical)
2. Voice (speech, non-speech)
3. The ‘walk’ (direction, length, speed, movement)

Toucher 4 1 by Chi-Hsia Lai
Toucher 4 1 is a percussion and media performance work for one percussionist. The percussionist improvises freely with pre-composed sound-image interaction. This piece explores interactivity with a unique approach in integrating media technology with contemporary percussion performance. Based on the concept of my previous work, Hands On Stage (2008), a custom-built table for real-time sound and image performance. Toucher 4 1 utilises a similar technical implementation with different performance interface – a snare drum. This new setup enables further exploration in different timbres, performance techniques, as well as interactivities between the inter-relationship of the performer’s hand movements, acoustic sound, processed sound, and projected visuals, which are converged to form a new performance space. The piece is carried out in five phases, and the performer makes her/his own decision on when to move to the next phase. This is an improvisational piece without music score, but with pre-composed interaction.

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Otaniemi Open 2011

Raja – Interactive Dance Performance, joint project with Nokia Research Center, was invited for a demo session at Otaniemi Open 2011.

raja raja

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Percussion Repertoire Festival

Chi-Hsia Lai *Lisa (Research Assistant, SOPI) was invited to give a talk at the 2011 Percussion Repertoire Festival in Piteå, Sweden, to share her researches and experiences in taking percussion performance into a new direction where the convergence of percussion practice, media technology, sound and physical interaction take place to form an unique experimental field.

PercussionRepertoireFestival
PercussionRepertoirFestival

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